version = 3
ScenarioInfo = {
  Configurations={
    standard={
      customprops={ ExtraArmies="ARMY_9 NEUTRAL_CIVILIAN" },
      teams={
        {
          armies={
            "ARMY_1",
            "ARMY_2",
            "ARMY_3",
            "ARMY_4",
            "ARMY_5",
            "ARMY_6",
            "ARMY_7",
            "ARMY_8"
          },
          name="FFA"
        }
      }
    }
  },
  description="Coastal Siege, is as the name suggests a Sea-weighted Map, which gives the Team who is able to gain Sea superiority a slight advantage, but extensive land battles are also possible and vital.",
  map="/maps/Coastal Siege.v0001/Coastal Siege.scmap",
  map_version=1,
  name="Coastal Siege",
  norushoffsetX_ARMY_1=0,
  norushoffsetX_ARMY_2=0,
  norushoffsetX_ARMY_3=0,
  norushoffsetX_ARMY_4=0,
  norushoffsetX_ARMY_5=0,
  norushoffsetX_ARMY_6=0,
  norushoffsetX_ARMY_7=0,
  norushoffsetX_ARMY_8=0,
  norushoffsetY_ARMY_1=0,
  norushoffsetY_ARMY_2=0,
  norushoffsetY_ARMY_3=0,
  norushoffsetY_ARMY_4=0,
  norushoffsetY_ARMY_5=0,
  norushoffsetY_ARMY_6=0,
  norushoffsetY_ARMY_7=0,
  norushoffsetY_ARMY_8=0,
  norushradius=90,
  preview="",
  save="/maps/Coastal Siege.v0001/Coastal Siege_save.lua",
  script="/maps/Coastal Siege.v0001/Coastal Siege_script.lua",
  size={ 2048, 2048 },
  starts=true,
  type="skirmish"
}
