--[[                                                                           ]]--
--[[  Automatically generated code (do not edit)                               ]]--
--[[                                                                           ]]--
--[[                                                                           ]]--
--[[  Scenario                                                                 ]]--
--[[                                                                           ]]--
Scenario = {
    next_area_id = '2',
    --[[                                                                           ]]--
    --[[  Props                                                                    ]]--
    --[[                                                                           ]]--
    Props = {
    },
    --[[                                                                           ]]--
    --[[  Areas                                                                    ]]--
    --[[                                                                           ]]--
    Areas = {
    },
    --[[                                                                           ]]--
    --[[  Markers                                                                  ]]--
    --[[                                                                           ]]--
    MasterChain = {
        ['_MASTERCHAIN_'] = {
            Markers = {
                ['Mass2_9'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 524.333, 10.9, 523.53 ),
                },
                ['Mass1_1'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 460.333, 10.9, 479.53 ),
                },
                ['Mass1_11'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 476.333, 10.9, 483.53 ),
                },
                ['WP1'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 430.318, 24.9, 430.396 ),
                },
                ['Mass4_1'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 520.333, 10.9, 461.53 ),
                },
                ['Mass1_10'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 484.333, 10.9, 475.53 ),
                },
                ['Mass4_4'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 524.333, 10.9, 475.53 ),
                },
                ['Mass3_2'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 480.333, 10.9, 519.53 ),
                },
                ['Mass2_3'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 520.333, 10.9, 523.53 ),
                },
                ['SCATHIS2'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 750.5, 28.9922, 11.5 ),
                },
                ['Hydrocarbon2_1'] = {
                    ['size'] = FLOAT( 3.000000 ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff008000' ),
                    ['resource'] = BOOLEAN( true ),
                    ['type'] = STRING( 'Hydrocarbon' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Hydrocarbon_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 504.333, 10.9, 531.53 ),
                },
                ['Mass1_5'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 476.333, 10.9, 475.53 ),
                },
                ['Mass1_3'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 480.333, 10.9, 461.53 ),
                },
                ['Mass2_5'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 520.333, 10.9, 515.53 ),
                },
                ['Mass4_2'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 520.333, 10.9, 479.53 ),
                },
                ['Mass2_8'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 520.333, 10.9, 538.53 ),
                },
                ['SCATHIS7'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 9.5, 28.9922, 752.5 ),
                },
                ['ARMY_3'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 490.333, 10.9, 509.53 ),
                },
                ['Gate3'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 161.5, 10.9, 657.5 ),
                },
                ['SCATHIS1'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 250.5, 28.9922, 11.5 ),
                },
                ['SCATHIS3'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 990.5, 28.9922, 252.5 ),
                },
                ['Special1'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 100.5, 28.9922, 102.5 ),
                },
                ['Hydrocarbon1_1'] = {
                    ['size'] = FLOAT( 3.000000 ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff008000' ),
                    ['resource'] = BOOLEAN( true ),
                    ['type'] = STRING( 'Hydrocarbon' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Hydrocarbon_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 496.333, 10.9, 468.53 ),
                },
                ['Mass3_6'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 476.333, 10.9, 519.53 ),
                },
                ['SCATHIS6'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 250.5, 28.9922, 992.5 ),
                },
                ['ARMY_1'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 490.333, 11.4, 489.53 ),
                },
                ['Mass3_4'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 476.333, 10.9, 523.53 ),
                },
                ['Mass3_9'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 480.333, 10.9, 515.53 ),
                },
                ['WP6'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 499.318, 24.9, 600.396 ),
                },
                ['HILL_CENTER'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 500.333, 10.9, 499.53 ),
                },
                ['Special4'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 899.5, 28.9922, 901.5 ),
                },
                ['WP5'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 569.318, 24.9, 570.396 ),
                },
                ['Hydrocarbon4_1'] = {
                    ['size'] = FLOAT( 3.000000 ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff008000' ),
                    ['resource'] = BOOLEAN( true ),
                    ['type'] = STRING( 'Hydrocarbon' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Hydrocarbon_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 529.333, 10.9, 495.53 ),
                },
                ['Hydrocarbon3_2'] = {
                    ['size'] = FLOAT( 3.000000 ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff008000' ),
                    ['resource'] = BOOLEAN( true ),
                    ['type'] = STRING( 'Hydrocarbon' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Hydrocarbon_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.0174533, -0, 0 ),
                    ['position'] = VECTOR3( 494.333, 10.9, 531.53 ),
                },
                ['WP4'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 599.318, 24.9, 500.396 ),
                },
                ['SCATHIS4'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 990.5, 28.9922, 752.5 ),
                },
                ['Mass3_10'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 484.333, 10.9, 515.53 ),
                },
                ['Mass3_3'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 480.333, 10.9, 537.53 ),
                },
                ['Mass1_8'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 484.333, 10.9, 479.53 ),
                },
                ['Gate5'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 669.5, 10.9, 851.5 ),
                },
                ['ARMY_7a'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 179.5, 10.9, 802.5 ),
                },
                ['Mass4_8'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 516.333, 10.9, 479.53 ),
                },
                ['SCATHIS5'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 750.5, 28.9922, 992.5 ),
                },
                ['Mass2_6'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 540.333, 10.9, 519.53 ),
                },
                ['Mass4_3'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 540.333, 10.9, 479.53 ),
                },
                ['Gate1'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 321.5, 10.9, 157.5 ),
                },
                ['SCATHIS8'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 10.5, 28.9922, 252.5 ),
                },
                ['Mass1_6'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 480.333, 10.9, 475.53 ),
                },
                ['Mass3_1'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 460.333, 10.9, 519.53 ),
                },
                ['Mass2_7'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 516.333, 10.9, 523.53 ),
                },
                ['Mass4_10'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 516.333, 10.9, 475.53 ),
                },
                ['Gate6'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 841.5, 10.9, 660.5 ),
                },
                ['Hydrocarbon3_1'] = {
                    ['size'] = FLOAT( 3.000000 ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff008000' ),
                    ['resource'] = BOOLEAN( true ),
                    ['type'] = STRING( 'Hydrocarbon' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Hydrocarbon_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 469.333, 10.9, 505.53 ),
                },
                ['Mass4_5'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 524.333, 10.9, 483.53 ),
                },
                ['Gate8'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 674.5, 10.9, 158.5 ),
                },
                ['Mass2_1'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 520.333, 10.9, 519.53 ),
                },
                ['Mass3_8'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 484.333, 10.9, 519.53 ),
                },
                ['Hydrocarbon2_2'] = {
                    ['size'] = FLOAT( 3.000000 ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff008000' ),
                    ['resource'] = BOOLEAN( true ),
                    ['type'] = STRING( 'Hydrocarbon' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Hydrocarbon_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 529.333, 10.9, 504.53 ),
                },
                ['WP8'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 400.318, 24.9, 500.396 ),
                },
                ['Mass1_2'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 480.333, 10.9, 479.53 ),
                },
                ['Gate4'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 324.5, 10.9, 851.5 ),
                },
                ['Mass2_4'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 516.333, 10.9, 519.53 ),
                },
                ['ARMY_4'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 510.333, 11.9, 489.53 ),
                },
                ['Mass2_11'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 524.333, 10.9, 515.53 ),
                },
                ['Mass3_7'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 480.333, 10.9, 523.53 ),
                },
                ['Hydrocarbon4_2'] = {
                    ['size'] = FLOAT( 3.000000 ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff008000' ),
                    ['resource'] = BOOLEAN( true ),
                    ['type'] = STRING( 'Hydrocarbon' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Hydrocarbon_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 506.333, 10.9, 468.53 ),
                },
                ['Mass2_10'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 516.333, 10.9, 515.53 ),
                },
                ['Mass4_6'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 524.333, 10.9, 479.53 ),
                },
                ['WP7'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 430.318, 24.9, 570.396 ),
                },
                ['Mass4_11'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 516.333, 10.9, 483.53 ),
                },
                ['Mass1_9'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 480.333, 10.9, 483.53 ),
                },
                ['Mass3_11'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 476.333, 10.9, 515.53 ),
                },
                ['Special3'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 100.5, 28.9922, 901.5 ),
                },
                ['Mass4_7'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 520.333, 10.9, 475.53 ),
                },
                ['WP3'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 569.318, 24.9, 431.396 ),
                },
                ['Hydrocarbon1_2'] = {
                    ['size'] = FLOAT( 3.000000 ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff008000' ),
                    ['resource'] = BOOLEAN( true ),
                    ['type'] = STRING( 'Hydrocarbon' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Hydrocarbon_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 469.333, 10.9, 494.53 ),
                },
                ['Gate2'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 159.5, 10.9, 362.5 ),
                },
                ['Special2'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 899.5, 28.9922, 102.5 ),
                },
                ['Mass2_2'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_2' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 524.333, 10.9, 519.53 ),
                },
                ['ARMY_2'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 510.333, 10.9, 509.53 ),
                },
                ['Mass1_4'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 484.333, 10.9, 483.53 ),
                },
                ['Mass3_5'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_3' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 484.333, 10.9, 523.53 ),
                },
                ['Mass4_9'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_4' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 520.333, 10.9, 483.53 ),
                },
                ['WP2'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 500.318, 24.9, 401.396 ),
                },
                ['Gate7'] = {
                    ['color'] = STRING( 'ff800080' ),
                    ['type'] = STRING( 'Blank Marker' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Blank_prop.bp' ),
                    ['orientation'] = VECTOR3( 0, -0, 0 ),
                    ['position'] = VECTOR3( 837.5, 10.9, 361.5 ),
                },
                ['Mass1_7'] = {
                    ['size'] = FLOAT( 1.000000 ),
                    ['resource'] = BOOLEAN( true ),
                    ['SpawnWithArmy'] = STRING( 'ARMY_1' ),
                    ['amount'] = FLOAT( 100.000000 ),
                    ['color'] = STRING( 'ff808080' ),
                    ['editorIcon'] = STRING( '/textures/editor/marker_mass.bmp' ),
                    ['type'] = STRING( 'Mass' ),
                    ['prop'] = STRING( '/env/common/props/markers/M_Mass_prop.bp' ),
                    ['orientation'] = VECTOR3( 0.00872664, -0, 0 ),
                    ['position'] = VECTOR3( 476.333, 10.9, 479.53 ),
                },
            },
        },
    },
    Chains = {
    },
    --[[                                                                           ]]--
    --[[  Orders                                                                   ]]--
    --[[                                                                           ]]--
    next_queue_id = '1',
    Orders = {
    },
    --[[                                                                           ]]--
    --[[  Platoons                                                                 ]]--
    --[[                                                                           ]]--
    next_platoon_id = '1',
    Platoons = 
    {
    },
    --[[                                                                           ]]--
    --[[  Armies                                                                   ]]--
    --[[                                                                           ]]--
    next_army_id = '13',
    next_group_id = '1',
    next_unit_id = '14',
    Armies = 
    {
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_SUPERWEAPON'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '1',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_2'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_1'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_SURVIVAL_ENEMY'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_3'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
        --[[                                                                           ]]--
        --[[  Army                                                                     ]]--
        --[[                                                                           ]]--
        ['ARMY_4'] =  
        {
            personality = '',
            plans = '',
            color = 0,
            faction = 0,
            Economy = {
                mass = 0,
                energy = 0,
            },
            Alliances = {
            },
            ['Units'] = GROUP {
                orders = '',
                platoon = '',
                Units = {
                    ['INITIAL'] = GROUP {
                        orders = '',
                        platoon = '',
                        Units = {
                        },
                    },
                },
            },
            PlatoonBuilders = {
                next_platoon_builder_id = '0',
                Builders = {
                },
            },
        },
    },
}
