#
# Aeon Mortar
#
local AArtilleryProjectile = import('/lua/aeonprojectiles.lua').AArtilleryProjectile
local EffectTemplate = import('/lua/EffectTemplates.lua')

AIFMortar01 = Class(AArtilleryProjectile) {
    FxImpactLand = EffectTemplate.ALightMortarHit01,
    FxImpactProp = EffectTemplate.ALightMortarHit01,
    FxImpactUnit = EffectTemplate.ALightMortarHit01,
}

TypeClass = AIFMortar01

