UnitBlueprint {
    Merge = true,
    BlueprintId="daa0206",
    Weapon = {
        {
            AboveWaterTargetsOnly = true,
            Audio = {
                Fire = Sound {
                    Bank = 'UAAWeapon',
                    Cue = 'UAA0304_Bomb_Quark',
                    LodCutoff = 'Weapon_LodCutoff',
                },
            },
            BallicsticArc = 'RULEUBA_None',
            CollideFriendly = true,
            Damage = 2400,
            DamageFriendly = true,
            DamageRadius = 3,
            DamageType = 'Normal',
            DisplayName = 'Kamikaze',
            EffectiveRadius = 0,
            FireTargetLayerCapsTable = {
                Air = 'Land|Seabed|Water',
                Land = 'Air|Land|Seabed|Water',
                Water = 'Air|Land|Seabed|Water',
            },
            FiringTolerance = 2,
            Label = 'Suicide',
            MaxRadius = 25,
            MuzzleSalvoDelay = 0,
            MuzzleSalvoSize = 1,
            MuzzleVelocity = 18,
            ProjectileId = '/projectiles/AIFGuidedMissile01/AIFGuidedMissile01_proj.bp',
            ProjectileLifetime = 10,
            ProjectilesPerOnFire = 1,
            RackBones = {
                {
                    MuzzleBones = {
                        'DAA0206',
                    },
                    RackBone = 'DAA0206',
                },
            },
            RackFireTogether = false,
            RackRecoilDistance = 0,
            RackReloadTimeout = 10,
            RackSalvoChargeTime = 0,
            RackSalvoReloadTime = 10,
            RackSalvoSize = 1,
            RackSlavedToTurret = false,
            RateOfFire = 10,
            SlavedToBody = true,
            SlavedToBodyArcRange = 35,
            TargetCheckInterval = 1,
            TargetPriorities = {
                'SPECIALHIGHPRI',
                'TECH4',
                'TECH3 STRUCTURE',
                'TECH2 STRUCTURE',
                'TECH1 STRUCTURE',
                'SPECIALLOWPRI',
                'ALLUNITS',
            },
            TargetRestrictDisallow = 'UNTARGETABLE',
            TrackingRadius = 0.5,
            TurretBoneMuzzle = 'DAA0206',
            TurretBonePitch = 'DAA0206',
            TurretBoneYaw = 'DAA0206',
            TurretDualManipulators = false,
            TurretPitch = 0,
            TurretPitchRange = 40,
            TurretPitchSpeed = 720,
            TurretYaw = 0,
            TurretYawRange = 40,
            TurretYawSpeed = 720,
            Turreted = true,
            WeaponCategory = 'Kamikaze',
        },
    },
}
