TrailEmitterBlueprint {
	BlueprintId = 'bigredbeam',
	Lifetime = -1.00,
    TrailLength = 0.75,
    Size = 0.12,
    SortOrder = 0,
    BlendMode = 3,
    TextureRepeatRate = 2,
    LODCutoff = 160,
	RepeatTexture = [[/textures/particles/trail_white_02.dds]],
	RampTexture = [[/mods/hawksunits/projectiles/TurboLaserRed01/ramp_red_05.dds]],
}

