EmitterBlueprint {
	BlueprintId = 'hvyproton_cannon_muzzle_02',
	Lifetime = 2.00,
	Repeattime = 2.00,
	TextureFramecount = 1.00,
	Blendmode = 3.00,
	LocalVelocity = true,
	LocalAcceleration = true,
	Gravity = false,
	AlignRotation = true,
	AlignToBone = true,
	Flat = false,
	LODCutoff = 150.00,
	EmitIfVisible = true,
	CatchupEmit = true,
	CreateIfVisible = false,
	SnapToWaterline = true,
	OnlyEmitOnWater = false,
	ParticleResistance = false,
	InterpolateEmission = true,
	TextureStripcount = 1.00,
	SortOrder = 0.00,
	LowFidelity = true,
	MedFidelity = true,
	HighFidelity = true,
	Texture = [[/textures/particles/line_white_add_07.dds]],
	RampTexture = [[/textures/particles/ramp_red_02.dds]],
	XDirectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.219,y=0.000,z=0.000 },
		},
	},
	YDirectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.237,y=0.000,z=0.000 },
		},
	},
	ZDirectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.550,y=0.500,z=0.000 },
		},
	},
	EmitRateCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.000,y=2.000,z=0.000 },
		},
	},
	LifetimeCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.000,y=1.000,z=0.000 },
		},
	},
	VelocityCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.500,y=1.000,z=0.000 },
		},
	},
	XAccelCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.500,y=0.000,z=0.000 },
		},
	},
	YAccelCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.500,y=0.000,z=0.000 },
		},
	},
	ZAccelCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.500,y=0.000,z=0.000 },
		},
	},
	ResistanceCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.500,y=0.000,z=0.000 },
		},
	},
	SizeCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.248,y=0.000,z=0.000 },
		},
	},
	XPosCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.510,y=0.000,z=0.000 },
		},
	},
	YPosCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.500,y=0.000,z=0.000 },
		},
	},
	ZPosCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.263,y=0.400,z=0.000 },
		},
	},
	StartSizeCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.532,y=1.000,z=0.500 },
		},
	},
	EndSizeCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.276,y=0.500,z=0.000 },
		},
	},
	InitialRotationCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.255,y=0.000,z=0.000 },
		},
	},
	RotationRateCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.500,y=0.000,z=0.000 },
		},
	},
	FrameRateCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.500,y=0.000,z=0.000 },
		},
	},
	TextureSelectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.000,y=0.000,z=0.000 },
		},
	},
	RampSelectionCurve = {
		XRange = 1.00,
		Keys = {
			{ x=0.500,y=0.000,z=0.000 },
		},
	},
}

