MeshBlueprint {
    LODs = {
        {
            MeshName = 'Box01_lod0.scm',
            AlbedoName = 'CybranShield02_Albedo.dds',
            NormalsName = 'CybranShield02_Normals.dds',
            SpecularName = 'CybranShield02_Specular.dds',
            ShaderName = 'ShieldAeon',
            LODCutoff = 1000,
        },
    },
    IconFadeInZoom = 4,
    SortOrder = 1000,
    StraddleWater = true,
}
