EmitterBlueprint {
	BlueprintId = 'w_u_gau01_l_02_fire',
	Lifetime = 1.00,
	Repeattime = 1.00,
	Blendmode = 3.00,
	LocalVelocity = true,
	ParticleResistance = true,
	InterpolateEmission = false,
	LowFidelity = false,
	MedFidelity = false,
	Texture = [[/textures/particles/sparkle_gold_alpha_01.dds]],
	RampTexture = [[/textures/particles/ramp_white_orange_01.dds]],
	EmitRateCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5140,y=2.0000,z=0.0000 },
		},
	},
	LifetimeCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.1300,y=1.5000,z=0.3000 },
		},
	},
	XPosCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5100,y=0.0000,z=0.0000 },
		},
	},
	ZPosCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.1130,y=0.1000,z=0.0000 },
		},
	},
	VelocityCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5060,y=1.0000,z=0.0000 },
		},
	},
	ZDirectionCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5500,y=0.4000,z=0.0000 },
		},
	},
	ResistanceCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5000,y=0.1500,z=0.0000 },
		},
	},
	StartSizeCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.2600,y=0.2000,z=0.0000 },
		},
	},
	EndSizeCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.4960,y=0.4500,z=0.1000 },
		},
	},
	InitialRotationCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5300,y=180.0000,z=360.0000 },
		},
	},
	TextureSelectionCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.4900,y=0.0000,z=0.0000 },
		},
	},
}