EmitterBlueprint {
	BlueprintId = 'w_i_pla05_l_02_flashline',
	Lifetime = 1.00,
	Repeattime = 1.00,
	Blendmode = 3.00,
	LocalVelocity = true,
	AlignRotation = true,
	LODCutoff = 200.00,
	InterpolateEmission = false,
	LowFidelity = false,
	Texture = [[/textures/particles/water_ripple_alpha_02.dds]],
	RampTexture = [[/mods/4DC_V0.8/textures/particles/LongHammer_UAL0216/ra_0058_lightblue.dds]],
	EmitRateCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5140,y=1.0000,z=0.0000 },
		},
	},
	LifetimeCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.1590,y=2.0000,z=0.4000 },
		},
	},
	XPosCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5100,y=0.0000,z=0.0000 },
		},
	},
	ZPosCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.1130,y=0.8500,z=0.0000 },
		},
	},
	VelocityCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5060,y=1.2000,z=0.3000 },
		},
	},
	ZDirectionCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5500,y=0.5000,z=0.0000 },
		},
	},
	StartSizeCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.2600,y=0.5000,z=0.0000 },
		},
	},
	EndSizeCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.4960,y=2.6500,z=1.0000 },
		},
	},
	InitialRotationCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.5300,y=0.0000,z=0.0000 },
		},
	},
	TextureSelectionCurve = {
		XRange = 1.0000,
		Keys = {
			{ x=0.2670,y=0.0000,z=0.0000 },
		},
	},
}