-----------------------------------------------------------------------------
--  File     : /mods/4DC_V0.8/unit/MicroCollapser_helper/Singularity_Helper_unit.bp
--
--  Author(s): Resin Smoker, Mithy & Bulletmagnet
--
--  Summary  : Singularity Helper unit
--
--  Note     : Unit based off ideas from JZ's Microcollapsar
--
--  Copyright © 2011 4DC_V0.8  All rights reserved.
-----------------------------------------------------------------------------
UnitBlueprint {
    Categories = {
        'MODCONTENT4D',
        'BENIGN',       
        'BLACKHOLE',
        'INSIGNIFICANTUNIT',  
        'NOFORMATION',                 
        'SERAPHIM',  
        'UNSELECTABLE',            
        'UNTARGETABLE',     
    },
    Defense = {
        AirThreatLevel = 0,
        ArmorType = 'Structure',
        EconomyThreatLevel = 0,
        Health = 1,
        MaxHealth = 1,
        RegenRate = 0,
        SubThreatLevel = 0,
        SurfaceThreatLevel = 0,
    },
    Description = 'Singularity Helper',
    Display = {
        Mesh = {
            LODs = {
                {  
                    AlbedoName = '/mods/4DC_V0.8/units/Singularity/Singularity_Albedo.dds',                  
                    LODCutoff = 1,
                    LookupName = '/textures/environment/Falloff_seraphim_lookup.dds',
                    MeshName = 'Singularity_Helper_LOD0.scm',                     
                    ShaderName = 'Seraphim',
                },              
            },
        },
        PlaceholderMeshName = 'UXB0003',
        SpawnRandomRotation = true,
        UniformScale = 1,
    },
    General = {
	    CapCost = 0,
        Category = 'Defense',
        Classification = 'RULEUC_Weapon',
        CommandCaps = {
            RULEUCC_Attack = true,
            RULEUCC_CallTransport = false,
            RULEUCC_Capture = false,
            RULEUCC_Guard = false,
            RULEUCC_Move = false,
            RULEUCC_Nuke = false,
            RULEUCC_Patrol = false,
            RULEUCC_Reclaim = false,
            RULEUCC_Repair = false,
            RULEUCC_RetaliateToggle = false,
            RULEUCC_Stop = false,
            RULEUCC_Transport = false,
        },
        FactionName = 'SERAPHIM',
        Icon = 'land',
        SelectionPriority = 3,
        TechLevel = 'RULEUTL_Basic',
        UnitName = 'Singularity Helper',
        UnitWeight = 1,
    },
    Intel = {
        VisionRadius = 0,
    },
    Interface = {
        HelpText = 'Singularity Helper',
    },
    LifeBarRender = false,
    Physics = {
        BankingSlope = 0,
        BuildOnLayerCaps = {
            LAYER_Air = true,
            LAYER_Land = true,
            LAYER_Orbit = true,
            LAYER_Seabed = true,
            LAYER_Sub = true,
            LAYER_Water = true,
        },
        DragCoefficient = 0.2,
        Elevation = 0.5,
        MaxSpeed = 0.0,
        MeshExtentsX = 0.1,
        MeshExtentsY = 0.1,
        MeshExtentsZ = 0.1,
        MinSpeedPercent = 0,
        MotionType = 'RULEUMT_None',
        RotateBodyWhileMoving = false,
    },
    SelectionSizeX = 0.1,
    SelectionSizeZ = 0.1,
    SelectionThickness = 1.1,
    SizeSphere = 0.5,      
    SizeX = 0,
    SizeY = 0,
    SizeZ = 0,
}